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| Criterion | ![]() Agile Specification by Example | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Agile Example Mapping | ![]() Knowledge Modeling NeOn Methodology |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | The NeOn Methodology structures ontology work as a controlled process with reuse, scenarios, and reviews. It is useful when ontologies should not emerge ad hoc but modularly and reusably. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 60-90 min pro Feature | 1-3 h pro Pattern | 30-60 min | Mehrere Wochen bis Monate |
Participantsdifferent | 3-6 | 1-6 | 3-7 | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Example Map, Acceptance Criteria, Open Questions | Ontology Requirements Specification, Reuse Plan, Ontology Modules, Evaluation Report |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | OntologyPatternsReuseSemanticModeling | Behavior-Driven DevelopmentRequirementsExamplesRefinement | OntologyMethodologyReuseSemanticEngineering |



