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Criterion
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
30-60 min je Interview1-2 h je Session25-40 min1-5 Tage
Participantsdifferent
5-10 InterviewsBased on research question1-5Nutzertraffic
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Solution Feedback, Objection List, Validation NotesUsability Issues, Severity List, RecommendationsLearning Card with evidence and next actionClick Data, Interest Signal, Learning Decision
Tags1 shared
ValidationInterviewsPrototype
ValidationUXPrototype
ExperimentsValidationDiscoveryLearning
ValidationExperimentsDemandDiscovery
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