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Selected:Solution InterviewUsability TestingArchitecture Communication CanvasATAM (Architecture Tradeoff Analysis Method)
| Criterion | ![]() Product Discovery Solution Interview | ![]() UX Research Usability Testing | ![]() Architecture Architecture Communication Canvas | ![]() Architecture ATAM (Architecture Tradeoff Analysis Method) |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. | ATAM helps teams weigh architecture decisions when quality goals compete. The team considers business goals, stakeholder expectations, and technical decisions together. The evaluation shows which risks need further investigation. |
Complexitydifferent | Medium | Medium | Medium | High |
Timedifferent | 30-60 min je Interview | 1-2 h je Session | 60-120 min | Several meetings plus preparation and analysis; total effort depends on scope |
Participantsdifferent | 5-10 Interviews | Based on research question | 2-8 | Evaluation team, architects, and relevant stakeholders |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Usability Issues, Severity List, Recommendations | Communication Canvas, Stakeholder Messages, Architecture Communication Plan | Prioritized quality scenarios in a utility tree, Architecture risks with reasoning and assumptions, Sensitivity and trade-off points, Findings report with open investigations |
Tagsno overlap | ValidationInterviewsPrototype | ValidationUXPrototype | ArchitectureCommunicationStakeholdersCanvas | ArchitectureQualityRiskTradeoffsStakeholders |



