methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
MediumLowHighMedium
Timedifferent
30-60 min je Interview1-5 Tage1 Tag bis mehrere Wochen1-5 Tage
Participantsdifferent
5-10 InterviewsNutzertraffic4-10Nutzertraffic
Formatdifferent
Workshop + asyncAsyncWorkshopAsync
Outputdifferent
Solution Feedback, Objection List, Validation NotesInterest Metrics, Conversion Signal, Learning NoteProblem Statement, Prototype, Test LearningsClick Data, Interest Signal, Learning Decision
Tagsno overlap
ValidationInterviewsPrototype
ValidationExperimentsDemandGrowth
InnovationPrototypeResearch
ValidationExperimentsDemandDiscovery
Add more methods