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| Criterion | ![]() Product Discovery Solution Interview | ![]() Innovation Double Diamond | ![]() UX Research Usability Testing | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 30-60 min je Interview | Wochen bis Monate | 1-2 h je Session | 1-2 Tage |
Participantsdifferent | 5-10 Interviews | 3-12 | Based on research question | 10-30 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Usability Issues, Severity List, Recommendations | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | ValidationInterviewsPrototype | ProcessDivergenceInnovation | ValidationUXPrototype | UXNavigationFindabilityValidation |



