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Criterion
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
MediumHighMediumHigh
Timedifferent
30-60 min je Interview1 Tag bis mehrere Wochen1-5 Tage4-5 Tage
Participantsdifferent
5-10 Interviews4-10Nutzertraffic5-8
Formatdifferent
Workshop + asyncWorkshopAsyncWorkshop
Outputdifferent
Solution Feedback, Objection List, Validation NotesProblem Statement, Prototype, Test LearningsClick Data, Interest Signal, Learning DecisionPrototype, Test Findings, Decision Rationale
Tagsno overlap
ValidationInterviewsPrototype
InnovationPrototypeResearch
ValidationExperimentsDemandDiscovery
Design sprintPrototypeValidationInnovation
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