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| Criterion | ![]() Product Discovery Solution Interview | ![]() Innovation Design Sprint | ![]() Product Strategy ICE Scoring | ![]() Innovation Design Thinking |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Medium | High | Low | High |
Timedifferent | 30-60 min je Interview | 4-5 Tage | 30-60 min | 1 Tag bis mehrere Wochen |
Participantsdifferent | 5-10 Interviews | 5-8 | 2-8 | 4-10 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Prototype, Test Findings, Decision Rationale | ICE Table, Top Idea List | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | ValidationInterviewsPrototype | Design sprintPrototypeValidationInnovation | PrioritizationScoringGrowthDecision | InnovationPrototypeResearch |



