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| Criterion | ![]() Product Discovery Solution Interview | ![]() Product Discovery Concierge MVP | ![]() UX Research Usability Testing | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 30-60 min je Interview | 1-4 Wochen | 1-2 h je Session | 30-60 min |
Participantsdifferent | 5-10 Interviews | 3-10 Kunden | Based on research question | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Concierge Learnings, Service Blueprint, MVP Risks | Usability Issues, Severity List, Recommendations | Completed Experiment Canvas, Success Metric |
Tags1 shared | ValidationInterviewsPrototype | MVPValidationServiceDiscovery | ValidationUXPrototype | ExperimentsValidationDiscoveryHypothesis |



