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| Criterion | ![]() Product Discovery Solution Interview | ![]() Growth A/B Testing | ![]() Innovation Design Thinking | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | High | High | Low |
Timedifferent | 30-60 min je Interview | 1-4 Wochen | 1 Tag bis mehrere Wochen | 30-60 min |
Participantsdifferent | 5-10 Interviews | 1-6 | 4-10 | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop | Workshop + async |
Outputdifferent | Solution Feedback, Objection List, Validation Notes | Experiment results, Decision log, Learning summary | Problem Statement, Prototype, Test Learnings | Completed Experiment Canvas, Success Metric |
Tagsno overlap | ValidationInterviewsPrototype | ExperimentsGrowthAnalyticsValidation | InnovationPrototypeResearch | ExperimentsValidationDiscoveryHypothesis |



