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| Criterion | ![]() Product Discovery Smoke Test | ![]() UX Research Tree Testing | ![]() Product Discovery Fake Door Test | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 1-5 Tage | 1-2 Tage | 1-5 Tage | 1-2 Tage |
Participantsdifferent | Nutzertraffic | Based on research question | Nutzertraffic | 10-30 |
Formatsame | Async | Async | Async | Async |
Outputdifferent | Interest Metrics, Conversion Signal, Learning Note | Findability Metrics, Path Analysis, Revised IA | Click Data, Interest Signal, Learning Decision | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | ValidationExperimentsDemandGrowth | Information architectureNavigationFindability | ValidationExperimentsDemandDiscovery | UXNavigationFindabilityValidation |



