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| Criterion | ![]() Product Discovery Smoke Test | ![]() Delivery Cost of Delay | ![]() Product Discovery Fake Door Test | ![]() Growth A/B Testing |
|---|---|---|---|---|
Purposedifferent | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. |
Complexitydifferent | Low | High | Medium | High |
Timedifferent | 1-5 Tage | 90-180 min | 1-5 Tage | 1-4 Wochen |
Participantsdifferent | Nutzertraffic | 3-8 | Nutzertraffic | 1-6 |
Formatdifferent | Async | Workshop | Async | Async |
Outputdifferent | Interest Metrics, Conversion Signal, Learning Note | CoD Table, Prioritization Sequence | Click Data, Interest Signal, Learning Decision | Experiment results, Decision log, Learning summary |
Tagsno overlap | ValidationExperimentsDemandGrowth | PrioritizationDeliveryEconomicsDecision | ValidationExperimentsDemandDiscovery | ExperimentsGrowthAnalyticsValidation |



