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| Criterion | ![]() Product Discovery Smoke Test | ![]() Growth A/B Testing | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | High | Medium | Medium |
Timedifferent | 1-5 Tage | 1-4 Wochen | 1-3 h pro Pattern | 1-5 Tage |
Participantsdifferent | Nutzertraffic | 1-6 | 1-6 | Nutzertraffic |
Formatdifferent | Async | Async | Workshop + async | Async |
Outputdifferent | Interest Metrics, Conversion Signal, Learning Note | Experiment results, Decision log, Learning summary | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ValidationExperimentsDemandGrowth | ExperimentsGrowthAnalyticsValidation | OntologyPatternsReuseSemanticModeling | ValidationExperimentsDemandDiscovery |



