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| Criterion | ![]() UX Design Service Blueprinting | ![]() Facilitation Team Charter | ![]() UX Research Customer Journey Mapping | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|---|
Purposedifferent | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | High | Medium | Medium | Medium |
Timedifferent | 0.5-2 Tage | 2-4 h | 2-4 h | Half day |
Participantsdifferent | 6-12 | 3-12 | 4-10 | Team-Leads plus Architecture |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Service Blueprint, Fail Points, Ownership Map | Team Charter, Working Norms, Role Notes | Journey Map, Pain-point List, Opportunity Backlog | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | Service designOperationsJourneyBlueprint | TeamAlignmentCollaboration | JourneyServiceService design | TeamAlignmentCollaborationOrganization |



