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Criterion
A paper-based illustration representing Service Blueprint with its core stages and visible working result.
UX Design
Service Blueprinting
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Purposedifferent
When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.
Complexitydifferent
HighLowMediumLow
Timedifferent
0.5-2 TageUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-3 h20-45 min
Participantsdifferent
6-12Scrum Team3-103-12
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Service Blueprint, Fail Points, Ownership MapImprovement actions, Team agreementsCustomer Journey Canvas, Pain Points, Experience OpportunitiesLessons learned, Action items, Event summary
Tagsno overlap
Service designOperationsJourneyBlueprint
RetrospectiveImprovementLearning
JourneyCustomerService designCanvas
LearningOperationsImprovement
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