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Selected:Service BlueprintingArchitecture Inception CanvasTeam CharterTeam Topologies Interaction Modes
| Criterion | ![]() UX Design Service Blueprinting | ![]() Architecture Architecture Inception Canvas | ![]() Facilitation Team Charter | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|---|
Purposedifferent | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | The Architecture Inception Canvas bundles the first architecture questions into a compact decision picture. It fits when an initiative is still in motion but still needs clear guardrails. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | 0.5-2 Tage | 1-2 h | 2-4 h | Half day |
Participantsdifferent | 6-12 | 3-8 | 3-12 | Team-Leads plus Architecture |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Service Blueprint, Fail Points, Ownership Map | Inception Canvas, Risks, Goal List, Open Questions | Team Charter, Working Norms, Role Notes | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | Service designOperationsJourneyBlueprint | AlignmentArchitectureCanvas | TeamAlignmentCollaboration | TeamAlignmentCollaborationOrganization |



