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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Systems Mapping method illustration showing its working structure
Systems Thinking
Systems Mapping
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.Systems Mapping arranges elements, relationships, and boundaries so a complex field becomes legible at a glance. The overview stabilizes the overall picture before detail work or steering begins.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.
Complexitydifferent
MediumMediumLowHigh
Timedifferent
1-4 Wochen je Sprint, laufend1-3 h30-60 min2-4 h
Participantsdifferent
3-10 (Scrum Team)3-123-73-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalSystem Map, Dependencies, Leverage PointsExample Map, Acceptance Criteria, Open QuestionsFuture Reality Tree, Negative Branches, Assumption List, Improved Injections
Tagsno overlap
AgileIterationCadence
Systems thinkingMappingBoundariesChange
Behavior-Driven DevelopmentRequirementsExamplesRefinement
Theory of ConstraintsSystems thinkingChange
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