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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Systems Mapping method illustration showing its working structure
Systems Thinking
Systems Mapping
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.Systems Mapping arranges elements, relationships, and boundaries so a complex field becomes legible at a glance. The overview stabilizes the overall picture before detail work or steering begins.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.
Complexitydifferent
MediumMediumLowHigh
Timedifferent
1-4 Wochen je Sprint, laufend1-3 h20-40 min pro Story2-4 h
Participantsdifferent
3-10 (Scrum Team)3-123-63-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalSystem Map, Dependencies, Leverage PointsAcceptance Criteria, Story UpdateFuture Reality Tree, Negative Branches, Assumption List, Improved Injections
Tagsno overlap
AgileIterationCadence
Systems thinkingMappingBoundariesChange
AgileRequirementsRefinementBehavior-Driven Development
Theory of ConstraintsSystems thinkingChange
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