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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-4 Wochen je Sprint, laufendlaufendlaufend, 1-5 min je Item2-5 min je Item
Participantsdifferent
3-10 (Scrum Team)2-123-93-9
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalThroughput Data, Flow Forecast, Slicing RulesPoint Estimates, Reference Stories, Velocity DataRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
AgileIterationCadence
EstimationForecastingFlow
EstimationAgileMeasurement
EstimationAgileRelative sizingTeam
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