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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.
Complexitydifferent
MediumHighLowHigh
Timedifferent
1-4 Wochen je Sprint, laufend1-5 Tage20-45 min2-4 h
Participantsdifferent
3-10 (Scrum Team)4-121-103-8
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalLogic Model, Change Objectives, Intervention Components, Evaluation PlanBehavior Over Time Graph, Trend Hypotheses, Key EventsFuture Reality Tree, Negative Branches, Assumption List, Improved Injections
Tagsno overlap
AgileIterationCadence
ChangeSystems thinkingCapability
Systems thinkingPatternsDynamics
Theory of ConstraintsSystems thinkingChange
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