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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowMediumLow
Timedifferent
1-4 Wochen je Sprint, laufend15-60 min30-90 min2-5 min je Item
Participantsdifferent
3-10 (Scrum Team)2-93-123-9
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalIdeal Day Estimates, Assumption Notes, Capacity CaveatsAffinity Size Map, Grouped Estimates, Unclear ItemsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
AgileIterationCadence
EstimationEffortAgile
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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