methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Kaizen Event.
Operations
Kaizen Event
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.For a tightly scoped process segment with noticeable waste, the method bundles shared energy for change. It suits situations that call for fast learning loops and visible adjustments.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.
Complexitydifferent
MediumHighMediumMedium
Timedifferent
1-4 Wochen je Sprint, laufendHalber Tag0.5-5 TageAs needed
Participantsdifferent
3-10 (Scrum Team)5-204-104-15
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalSimulation Notes, Gaps List, Updated RunbooksKaizen Charter, Waste List, Improvement Experiments, Standard Work UpdateIncident Log, Action Tracker, Stakeholder Updates
Tagsno overlap
AgileIterationCadence
ResilienceOperationsIncident
LeanContinuous improvementOperations
IncidentOperationsReliability
Add more methods