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| Criterion | ![]() Agile Scrum | ![]() Agile Example Mapping | ![]() Decision Making Trade-off Analysis | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | With limited resources, quality, speed, cost, and risk almost always compete with each other. Trade-off Analysis makes these tensions explicit and prevents decisions from producing hidden side effects. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-4 Wochen je Sprint, laufend | 30-60 min | 45-120 min | 20-40 min pro Story |
Participantsdifferent | 3-10 (Scrum Team) | 3-7 | 2-8 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Product Backlog, Sprint Backlog, Increment, Sprint Goal | Example Map, Acceptance Criteria, Open Questions | Trade-off Matrix, Criteria List, Decision Rationale, Accepted Downsides | Acceptance Criteria, Story Update |
Tagsno overlap | AgileIterationCadence | Behavior-Driven DevelopmentRequirementsExamplesRefinement | TradeoffsDecisionCriteriaOptions | AgileRequirementsRefinementBehavior-Driven Development |



