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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-4 Wochen je Sprint, laufend30-60 min45-90 min20-40 min pro Story
Participantsdifferent
3-10 (Scrum Team)3-72-83-6
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalExample Map, Acceptance Criteria, Open QuestionsAssumption List, Critical Assumptions, Learning PlanAcceptance Criteria, Story Update
Tagsno overlap
AgileIterationCadence
Behavior-Driven DevelopmentRequirementsExamplesRefinement
AssumptionsRiskDecisionDiscovery
AgileRequirementsRefinementBehavior-Driven Development
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