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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Anonymous individual judgments pass through feedback loops to form a distribution.
Decision Making
Delphi Method
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together.For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.
Complexitydifferent
MediumHighMediumMedium
Timedifferent
1-4 Wochen je Sprint, laufend1-4 Wochen30-90 min15-60 min je Zyklus
Participantsdifferent
3-10 (Scrum Team)6-30 Experten1-61-8
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalExpert Forecast, Consensus Range, Assumption NotesDecision Tree, Option Map, Assumption ListSituation Assessment, Decision Loop, Action Updates
Tagsno overlap
AgileIterationCadence
ForecastingExpertsDecisionStrategy
DecisionTreeOptions
DecisionChangeLearningStrategy
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