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| Criterion | ![]() Agile Scrum | ![]() Decision Making Decision Tree | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-4 Wochen je Sprint, laufend | 30-90 min | 20-40 min pro Story | 60-90 min pro Feature |
Participantsdifferent | 3-10 (Scrum Team) | 1-6 | 3-6 | 3-6 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Product Backlog, Sprint Backlog, Increment, Sprint Goal | Decision Tree, Option Map, Assumption List | Acceptance Criteria, Story Update | Example Table, Acceptance Tests |
Tagsno overlap | AgileIterationCadence | DecisionTreeOptions | AgileRequirementsRefinementBehavior-Driven Development | AgileRequirementsExamplesBehavior-Driven Development |



