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| Criterion | ![]() Agile Scrum | ![]() Decision Making Constraint Analysis | ![]() Agile Acceptance Criteria Workshop | ![]() Decision Making Pre-Mortem |
|---|---|---|---|---|
Purposedifferent | When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-4 Wochen je Sprint, laufend | 30-90 min | 20-40 min pro Story | 20–45 min |
Participantsdifferent | 3-10 (Scrum Team) | 2-8 | 3-6 | Small cross-functional group |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Product Backlog, Sprint Backlog, Increment, Sprint Goal | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Acceptance Criteria, Story Update | Risk list, Mitigation plan, Assumption log |
Tagsno overlap | AgileIterationCadence | ConstraintsDecisionPlanningOptions | AgileRequirementsRefinementBehavior-Driven Development | RiskDecisionFailurePlanning |



