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Criterion
Paper illustration of Scrum with its method-specific working model.
Agile
Scrum
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Iceberg Model method illustration showing its working structure
Systems Thinking
Iceberg Model
Purposedifferent
When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries.A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring.
Complexitydifferent
MediumLowHighLow
Timedifferent
1-4 Wochen je Sprint, laufend20-45 min2-4 h30-60 min
Participantsdifferent
3-10 (Scrum Team)1-103-82-10
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Product Backlog, Sprint Backlog, Increment, Sprint GoalBehavior Over Time Graph, Trend Hypotheses, Key EventsFuture Reality Tree, Negative Branches, Assumption List, Improved InjectionsIceberg Worksheet, Pattern Notes, Intervention Ideas
Tagsno overlap
AgileIterationCadence
Systems thinkingPatternsDynamics
Theory of ConstraintsSystems thinkingChange
Systems thinkingRoot causePatterns
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