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Criterion
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Feynman Technique.
Knowledge Modeling
Feynman Technique
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitysame
LowLowLowLow
Timedifferent
45-90 min20-60 min30-60 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
4-1213-12Scrum Team
Formatdifferent
WorkshopAsyncWorkshopWorkshop
Outputdifferent
Sailboat Board, Risks, Improvement ActionsPlain-language Explanation, Knowledge Gaps, Study NotesStart Stop Continue Board, Improvement ActionsImprovement actions, Team agreements
Tagsno overlap
RetrospectiveTeamImprovement
LearningKnowledgeUnderstanding
RetrospectiveImprovementTeamReflection
RetrospectiveImprovementLearning
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