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| Criterion | ![]() Agile Sailboat Retrospective | ![]() Facilitation Delegation Poker | ![]() Agile 4Ls Retrospective | ![]() Agile Starfish Retrospective |
|---|---|---|---|---|
Purposedifferent | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 45-90 min | 45–75 min | 45-90 min |
Participantsdifferent | 4-12 | 3-10 | Team members involved | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sailboat Board, Risks, Improvement Actions | Delegation Board, Decision Boundaries, Role Agreements | 4Ls Board, Learning Themes, Improvement Actions | Starfish Board, Practice Changes, Experiments |
Tags1 shared | RetrospectiveTeamImprovement | AutonomyRolesTeam | RetrospectiveLearningReflectionTeam | RetrospectiveImprovementExperimentsTeam |



