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| Criterion | ![]() Innovation Rolestorming | ![]() Agile Specification by Example | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30-60 min | 60-90 min pro Feature | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 3-12 | 3-6 | 3-6 | 3-7 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Example Table, Acceptance Tests | Acceptance Criteria, Story Update | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | BrainstormingIdeationCreativity | AgileRequirementsExamplesBehavior-Driven Development | AgileRequirementsRefinementBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



