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| Criterion | ![]() Innovation Rolestorming | ![]() Innovation Crazy 8s | ![]() UX Design Design Studio | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 30-60 min | 8-15 min | 1-3 h | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-12 | 1-10 | 3-8 | 10-50 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Sketch Set, Idea Shortlist, Direction Options | Sketches, Concept Directions, Design Decisions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | BrainstormingIdeationCreativity | BrainstormingSketchingSpeedDivergenceDesign sprint | SketchingCollaborationIdeation | BrainstormingWorkshopCollaborationIdeation |



