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Criterion
Paper illustration for Risk Storming.
Architecture
Risk Storming
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
Helps clarify architecture context, options, and consequences in concrete terms. It organizes technical context, alternatives, and consequences. The result is captured as an Annotated Diagram, a Prioritized Risk List, and an Action Backlog.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
LowMediumHighLow
Timedifferent
60-90 min1-2 Tage1-4 Wochen1-2 Tage
Participantsdifferent
4-12Based on research question1-610-30
Formatdifferent
WorkshopAsyncAsyncAsync
Outputdifferent
Annotated Diagram, Prioritized Risk List, Action BacklogFindability Metrics, Path Analysis, Revised IAExperiment results, Decision log, Learning summaryClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
RiskArchitectureWorkshopValidation
Information architectureNavigationFindability
ExperimentsGrowthAnalyticsValidation
UXNavigationFindabilityValidation
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