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Criterion
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitysame
LowLowLowLow
Timedifferent
45-90 min45-90 min45–75 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
3-104-12Team members involvedScrum Team
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Responsibility Map, Role Agreements, Open QuestionsStarfish Board, Practice Changes, Experiments4Ls Board, Learning Themes, Improvement ActionsImprovement actions, Team agreements
Tagsno overlap
RolesResponsibilityTeamFacilitation
RetrospectiveImprovementExperimentsTeam
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementLearning
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