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Criterion
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
Paper illustration for Peer Instruction.
Knowledge Modeling
Peer Instruction
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitydifferent
LowMediumLowLow
Timedifferent
45-90 min10-20 min je Frage30-60 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
3-106-503-12Scrum Team
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Responsibility Map, Role Agreements, Open QuestionsConcept Questions, Vote Results, Learning NotesStart Stop Continue Board, Improvement ActionsImprovement actions, Team agreements
Tagsno overlap
RolesResponsibilityTeamFacilitation
LearningDialogueFacilitation
RetrospectiveImprovementTeamReflection
RetrospectiveImprovementLearning
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