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Criterion
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Paper illustration for Root Cause Tree Analysis
Operations
Root Cause Tree Analysis
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.For a problem with several suspected causes, the method builds a causal structure instead of a mere list. It makes visible how causes connect and where the strongest points of leverage lie.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumMediumLow
Timedifferent
45-90 min30-90 min1-3 h45–75 min
Participantsdifferent
3-103-122-8Team members involved
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Responsibility Map, Role Agreements, Open QuestionsPostmortem Doc, Action Items, TimelineCause Tree, Evidence Notes, Countermeasures4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
RolesResponsibilityTeamFacilitation
Site Reliability EngineeringIncidentLearningReliability
Root causeTreeIncidentQuality
RetrospectiveLearningReflectionTeam
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