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| Criterion | ![]() Facilitation Responsibility Poker | ![]() Growth A/B Testing | ![]() Decision Making Cynefin Workshop | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | Low | High | Medium | Low |
Timedifferent | 45-90 min | 1-4 Wochen | 60-180 min | 1-5 Tage |
Participantsdifferent | 3-10 | 1-6 | 4-20 | Nutzertraffic |
Formatdifferent | Workshop | Async | Workshop | Async |
Outputdifferent | Responsibility Map, Role Agreements, Open Questions | Experiment results, Decision log, Learning summary | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Interest Metrics, Conversion Signal, Learning Note |
Tagsno overlap | RolesResponsibilityTeamFacilitation | ExperimentsGrowthAnalyticsValidation | ComplexitySensemakingDecision | ValidationExperimentsDemandGrowth |



