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| Criterion | ![]() Facilitation Responsibility Poker | ![]() Agile 4Ls Retrospective | ![]() Agile Start Stop Continue | ![]() Agile Sprint Retrospective |
|---|---|---|---|---|
Purposedifferent | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 45–75 min | 30-60 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter |
Participantsdifferent | 3-10 | Team members involved | 3-12 | Scrum Team |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Responsibility Map, Role Agreements, Open Questions | 4Ls Board, Learning Themes, Improvement Actions | Start Stop Continue Board, Improvement Actions | Improvement actions, Team agreements |
Tagsno overlap | RolesResponsibilityTeamFacilitation | RetrospectiveLearningReflectionTeam | RetrospectiveImprovementTeamReflection | RetrospectiveImprovementLearning |



