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| Criterion | ![]() Delivery RAID Log | ![]() Growth A/B Testing | ![]() Innovation Design Thinking | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as a RAID Log and a source for status reporting. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | Low | High | High | Low |
Timedifferent | 30 min Setup, dann laufend | 1-4 Wochen | 1 Tag bis mehrere Wochen | 1-5 Tage |
Participantsdifferent | 1-3 maintaining, briefing for everyone | 1-6 | 4-10 | Nutzertraffic |
Formatdifferent | Async | Async | Workshop | Async |
Outputdifferent | RAID Log, Status Report Source | Experiment results, Decision log, Learning summary | Problem Statement, Prototype, Test Learnings | Interest Metrics, Conversion Signal, Learning Note |
Tagsno overlap | RiskTrackingStakeholdersGovernance | ExperimentsGrowthAnalyticsValidation | InnovationPrototypeResearch | ValidationExperimentsDemandGrowth |



