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| Criterion | ![]() Operations Process Mapping | ![]() DevOps Game Day | ![]() Operations Getting Things Done | ![]() Operations After-Action Review |
|---|---|---|---|---|
Purposedifferent | With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. |
Complexitydifferent | Medium | High | Medium | Low |
Timedifferent | 1-3 h | Halber Tag | 1-2 h Setup, laufend | 20-45 min |
Participantsdifferent | 3-10 | 5-20 | 1 | 3-12 |
Formatdifferent | Workshop | Workshop | Async | Workshop + async |
Outputdifferent | Process Map, Handoff List, Improvement Backlog | Simulation Notes, Gaps List, Updated Runbooks | Action Lists, Project List, Review Routine | Lessons learned, Action items, Event summary |
Tagsno overlap | ProcessOperationsImprovement | ResilienceOperationsIncident | ProductivityPlanningTasksExecution | LearningOperationsImprovement |



