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| Criterion | ![]() Operations Process Mapping | ![]() Growth A/B Testing | ![]() Agile Start Stop Continue | ![]() Agile Mad Sad Glad |
|---|---|---|---|---|
Purposedifferent | With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 1-3 h | 1-4 Wochen | 30-60 min | 30-60 min |
Participantsdifferent | 3-10 | 1-6 | 3-12 | 3-10 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Process Map, Handoff List, Improvement Backlog | Experiment results, Decision log, Learning summary | Start Stop Continue Board, Improvement Actions | Emotion Board, Themes, Action Items |
Tagsno overlap | ProcessOperationsImprovement | ExperimentsGrowthAnalyticsValidation | RetrospectiveImprovementTeamReflection | RetrospectiveTeamReflection |



