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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research User Interviews | ![]() Product Discovery MVP Test Matrix | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 30-60 min je Interview | 30–60 min per interview | 45-75 min | 30-60 min |
Participantsdifferent | 5-12 Interviews | 1 participant per interview | 2-8 | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Interview Notes, Themes, Insight Summary | Test Matrix, Test Plan | Completed Experiment Canvas, Success Metric |
Tags1 shared | DiscoveryInterviewsValidation | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryOptions | ExperimentsValidationDiscoveryHypothesis |



