methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-60 min je Interview1-2 Tage20-35 min1-2 Tage
Participantsdifferent
5-12 InterviewsBased on research question1-510-30
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncAsync
Outputdifferent
Problem Evidence, Risk Notes, Customer SegmentsFindability Metrics, Path Analysis, Revised IATest Card with a pre-set thresholdClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
DiscoveryInterviewsValidation
Information architectureNavigationFindability
ExperimentsValidationDiscoveryHypothesis
UXNavigationFindabilityValidation
Add more methods