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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research Surveys | ![]() Product Discovery Test Card | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-60 min je Interview | 3-14 Tage | 20-35 min | 30-60 min |
Participantsdifferent | 5-12 Interviews | 50+ | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Survey Results, Charts, Segment Insights | Test Card with a pre-set threshold | Completed Experiment Canvas, Success Metric |
Tags1 shared | DiscoveryInterviewsValidation | QuantitativeResearchValidation | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryHypothesis |



