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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research Surveys | ![]() Product Discovery Concierge MVP | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 30-60 min je Interview | 3-14 Tage | 1-4 Wochen | 25-40 min |
Participantsdifferent | 5-12 Interviews | 50+ | 3-10 Kunden | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Survey Results, Charts, Segment Insights | Concierge Learnings, Service Blueprint, MVP Risks | Learning Card with evidence and next action |
Tags1 shared | DiscoveryInterviewsValidation | QuantitativeResearchValidation | MVPValidationServiceDiscovery | ExperimentsValidationDiscoveryLearning |



