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Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
MediumLowLowLow
Timedifferent
30-60 min je Interview30-60 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter25-40 min
Participantsdifferent
5-12 Interviews3-12Scrum Team1-5
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Problem Evidence, Risk Notes, Customer SegmentsStart Stop Continue Board, Improvement ActionsImprovement actions, Team agreementsLearning Card with evidence and next action
Tagsno overlap
DiscoveryInterviewsValidation
RetrospectiveImprovementTeamReflection
RetrospectiveImprovementLearning
ExperimentsValidationDiscoveryLearning
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