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| Criterion | ![]() Product Discovery Problem Interview | ![]() Product Discovery Jobs to Be Done | ![]() UX Research User Interviews | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-60 min je Interview | 1-3 Wochen | 30–60 min per interview | 30-60 min |
Participantsdifferent | 5-12 Interviews | 5-12 Interviews | 1 participant per interview | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Job Stories, Outcome Statements, Opportunity List | Interview Notes, Themes, Insight Summary | Completed Experiment Canvas, Success Metric |
Tagsno overlap | DiscoveryInterviewsValidation | CustomerOutcomesNeeds | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryHypothesis |



