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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research Customer Journey Mapping | ![]() Product Discovery MVP Test Matrix | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 30-60 min je Interview | 2-4 h | 45-75 min | 25-40 min |
Participantsdifferent | 5-12 Interviews | 4-10 | 2-8 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Journey Map, Pain-point List, Opportunity Backlog | Test Matrix, Test Plan | Learning Card with evidence and next action |
Tagsno overlap | DiscoveryInterviewsValidation | JourneyServiceService design | ExperimentsValidationDiscoveryOptions | ExperimentsValidationDiscoveryLearning |



