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| Criterion | ![]() Product Discovery Problem Interview | ![]() UX Research First-click Testing | ![]() Innovation Design Sprint | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 30-60 min je Interview | 1-2 Tage | 4-5 Tage | 1-4 Wochen |
Participantsdifferent | 5-12 Interviews | 10-30 | 5-8 | 3-10 Kunden |
Formatdifferent | Workshop + async | Async | Workshop | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Click Heatmap, Success Rate, Design Recommendations | Prototype, Test Findings, Decision Rationale | Concierge Learnings, Service Blueprint, MVP Risks |
Tags1 shared | DiscoveryInterviewsValidation | UXNavigationFindabilityValidation | Design sprintPrototypeValidationInnovation | MVPValidationServiceDiscovery |



