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Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Surveys method illustration showing its working structure
UX Research
Surveys
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.
Complexitydifferent
MediumHighMediumHigh
Timedifferent
30-60 min je Interview1 Tag bis mehrere Wochen3-14 Tage4-5 Tage
Participantsdifferent
5-12 Interviews4-1050+5-8
Formatdifferent
Workshop + asyncWorkshopAsyncWorkshop
Outputdifferent
Problem Evidence, Risk Notes, Customer SegmentsProblem Statement, Prototype, Test LearningsSurvey Results, Charts, Segment InsightsPrototype, Test Findings, Decision Rationale
Tagsno overlap
DiscoveryInterviewsValidation
InnovationPrototypeResearch
QuantitativeResearchValidation
Design sprintPrototypeValidationInnovation
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