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Criterion
Paper illustration for Problem Interview
Product Discovery
Problem Interview
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
MediumLowLowLow
Timedifferent
30-60 min je Interview45–75 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter30-60 min
Participantsdifferent
5-12 InterviewsTeam members involvedScrum Team3-10
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Problem Evidence, Risk Notes, Customer Segments4Ls Board, Learning Themes, Improvement ActionsImprovement actions, Team agreementsEmotion Board, Themes, Action Items
Tagsno overlap
DiscoveryInterviewsValidation
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementLearning
RetrospectiveTeamReflection
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